Previous week our team went to gaming conference DevGAMM in Moscow.
It was two days of inspiring speeches, networking with indie game makers, testing new awesome games and lots of fun.
Among speakers were Unity Founder/CEO David Helgason, Rami Ismail from Dutch team Vlambeer with a great speech. Big thanks to indie developer Mikhail Pigichka for interesting session “The power of color in games”.
After sessions it was so called “Game Lynch”. During this special session listed games were discussed and criticized by jury. After each “lynch” the audience voted, if the jury was objective or not. The losing party had to drink a freaky alco-cocktail %) The judgement was in a friendly, but honest manner.
Game Lynch is great way to get a feedback from industry professionals and the audience, find out if your game sucks and which part of it needs to be changed.
In the end the was a DevGAMM Awards! Very emotional moments :)
Despite some insignificant technical f*ck up, the conference was well organized overall.
Unlike the common events in Moscow, DevGAMM has a true indie spirit.
Great networking, friendly atmosphere, high concentration of indie game developers there! We’re glad that such kind of events is going on there. Networking with enthusiasts game makers, giving/getting a feedback is essential part of indie game dev, so
BIG THANKS to organizers Lerika Mallayeva and Co <3
We’ll be waiting for the next DevGAMM and hopefully be there ^_^