Guess what? I’m a juror in the @IndieCade! Not in Awards Jury… However it’s amazing! :D
Guess what? I’m a juror in the @IndieCade! Not in Awards Jury… However it’s amazing! :D
Hi there!
I’m glad to tell you that our website/blog for Dash & Dot has been updated!
I and Ksenia had been working hard on new design and it’s HTML/CSS implementation for several weeks. Results of our work you can see by yourself at http://dash-and-dot.com
Also, since today we moved Dash & Dot’s blog from old subdomain and placed it as front page with several static pages – about our games and our team. We want to share more about our daily work on games and build up BIG community. So, share this news with “Share” button, like posts and discuss in comments! ;)
Welcome to Dash & Dot game studio’s blog!
Anton and other members of Dash & Dot game studio
Hi there!
As game developers me and Dash & Dot team are really interested in new devices and platforms. Unfortunately we’ve missed Ouya (who knows, we still could release our games for it ^_^).
So, today I’ve received another outstanding device – Leap Motion! Our team has been selected to participate in their early developer program.
Hi there!
We in Dash & Dot aren’t celebrating only big holidays such as Christmas and NY in the end of year. A year ago our debut game Virus Wars has been released and published in the Apple AppStore.
Today, I, Ksenia, would like to share memories about Virus Wars development process.
In this holidays bustle I almost forgot, that on the 28th of December a year ago iOS game Virus Wars was released !!
I want to share dev process, ‘cos, I think it was “indie” enough.
IDEA
Virus Wars was our debut game, so we wanted to make something simple, but avoiding cloning visual style and game mechanics of AppStore hits. It was decided to make board game Virus Wars, that imitates evolution of several hostile colonies of viruses, which are growing and absorbing (zombifying) each other.
As mentioned in boardgamegeek.com: “The exact origin of the game is unknown, but it was actively played as a paper-and-pencil game in Saint Petersburg State University in 80s. There were several variants of the game with slightly different rules.” It wasn’t well known game, but seems simple and attractive.
At this weekend I and Ksenia (@xushaw) have been working on game for Charity Game Jam. Thanks to Wasin Thonkaew (@haxpor) that I found out about it.
It was several reasons, why we decided to participate in this game jam. At first, main goal of game jam to collect money to make child’s wishes come true. I think it’s really cool to make game for such purpose.
At second, Charity Game Jam has been inspired by NES! Yay! That means a lot of 8bit music and pixel art.